The Open Virtual Worlds blog is now live!
Open Virtual Worlds are multi-user 3D environments within which users are represented by the proxy of an avatar. They are similar to multi-player computer games but differ in the important respect that their appearance, interactive characteristics, content and purpose are all programmable. In addition they can act as a portal for organising multiple media, including web pages, video streams, textual documents and simulations.
Unlike computer games they have no pre-set goals; users or groups of users are free to make up their own goals. They offer the potential of providing the core of the future 3D Internet. Our research addresses issues that need to be addressed for this potential to be realised.